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RISKY MSX Cart - Rev 1 (Beta Release)

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Higgy
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by Higgy »

Thanks for that, I've tried about 5 of those ROM conversions and got them working, I will test more of them.
And Nemesis 3 still works.

UI changes are good, version number is also handy.
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arkadiusz.makarenko
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by arkadiusz.makarenko »

Higgy wrote: Sat Feb 15, 2025 1:06 pm Thanks for that, I've tried about 5 of those ROM conversions and got them working, I will test more of them.
And Nemesis 3 still works.

UI changes are good, version number is also handy.
Thanks :)

May I ask if after USB formatting empty entries disappeared?
I have 5 different USB sticks and I did copy and rename and manipulate files, but so far I never managed to reproduce issue (since v0.8 release)
Do not trust people. They are capable of greatness.
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Higgy
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by Higgy »

Hi,

I copied the files to my WinPC, formatted and then copied back. Seems much better, although for some reason frogger.ROM shows blank?

I tried another USB stick but it crashes the MSX display, it is garbled when I turn on the MSX? I will try others, just battling time with weekend jobs.

I noticed when changing Mapper using 1, that the P of 'Programming' is off the screen. So can that be moved 1 character to the Right?

Also for those 'Tape to ROMS' what Mapper would you suggest for 128K ROMS? I tried Robocop which is 128K and I tried the 2 ASCII mappers and standard 32K one but I could not get it to work. (I tried a couple more of those ROMS and they worked :)

Thanks
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arkadiusz.makarenko
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by arkadiusz.makarenko »

@Higgy

I have released v0.9 which adds option to toggle between short and long names.
I don't know what is underlying issue with Longnames, but if someone has massive issues with it, they can either toggle to short names, or set up jumper on TxRx and short name convention will be enabled by default. I hope I will be able to debug the issue sooner or later, but meanwhile I provide workaround for it.
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arkadiusz.makarenko
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by arkadiusz.makarenko »

Ok. I have copied hundred of files to usb, and I managed to find one page that crashes on longnames. I will try to debug the code.
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arkadiusz.makarenko
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by arkadiusz.makarenko »

I have released v0.9.2 It fixes short name display and attempt to make long names more reliable.
I think it is as far as I am willing to go with this feature.
I really don't enjoy working on FAT32 structures and other elements like this, so I think I will leave it like this as permanent workaround in place if needed.
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PhilC
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by PhilC »

Cool, will try and test it later on.
If it ain't broke, test it to Destruction.
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arkadiusz.makarenko
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by arkadiusz.makarenko »

PhilC wrote: Wed Feb 19, 2025 2:14 pm Cool, will try and test it later on.
You can toggle between short names /long names by hitting 9 on main menu.
Do not trust people. They are capable of greatness.
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arkadiusz.makarenko
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by arkadiusz.makarenko »

As I think I took this project from firmware point of view as far as I wanted, there will be less updates from now on.
My next step will be SCC circuit. For this I am waiting for Rev2 PCB, and I assume I will need another one or two revisions (I think I need bass boost circuit as well, high frequency filter or something like this.)
Do not trust people. They are capable of greatness.
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arkadiusz.makarenko
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Re: RISKY MSX Cart - Rev 1 (Beta Release)

Post by arkadiusz.makarenko »

I have added new feature. Handling MSX reset signal. It will reset cartridge at the same time when MSX is in reset.
I got feedback from @NYYRIKKI about it, and added patch.
Issue is that I don't have any MSX with reset, so can't test it myself.
Do not trust people. They are capable of greatness.
~ Stanislaw Lem
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